Last video I made before I quit playing a over a month ago, or so.
Song is the second half of “Pesticide – Swallow Your Own Shit!!!” By Disiplin.
Might post some more videos in the future, who knows.
Last video I made before I quit playing a over a month ago, or so.
Song is the second half of “Pesticide – Swallow Your Own Shit!!!” By Disiplin.
Might post some more videos in the future, who knows.
The opening of the Pure Pwnage episode “Just the Guys PT 1″, and is a parody of Zero Punctuation
I for one found it hilarious.
Over 20 years ago, the Priests of Morloth convened within the the chambers of the Temple of the Damned, to discuss and interpret these recent signs and portents. Some suggested that Morloth would finally emerge to claim the world that was rightfully His. Others feared that Thyrn, God of Light, would descend upon the earth to lay His Judgement upon the Damned.
But by the end of the day, when the light of the Sun crept back, they all agreed. Something terrible was Born. And so, the Priests of Morloth knew that they balanced upon the edge of a blade, a blade that would mean either Doom or Salvation.
As the clouds parted, the earth trembled and the sky opened up, threatening to unleash a furious light, the Priests of Morloth huddled in darkened corners, chanting their incantations, praying that Morloth’s Salvation would come at last. Then… there was silence.

Dramatic nonsense aside, It’s actually my birthday today. Getting older is no picnic, I – and almost everyone else – can tell you that.
Becoming 20 was great, it’s a round number, and for some reason it is considered the ideal age. But becoming 21? Well, you realise it’s only going one way from here on out. It’s all downhill from here, folks!
On the other hand, it feels great! Who the hell wants to be 20 forever? Apart from those really sad middle-aged people you see hanging out at the trendy clubs. Or people who never dares to stop drinking or partying, because it’s the only thing they have left to cover up the fact that they are a just a complete douche.
No, getting older feels good. Despite the fact that society has a lot of expectations of me, and that I don’t fulfill any of them, I still feel pretty good.
My birthday wishes are these: That the Kimbo inside me remains strong.
That I will soon get my hands on a proper PC.
That part 1 of the 4th season of “Battlestar Galactica” will hit the shelves as soon as possible, and that I’ll love it.
That Sci-Fi channel picks up “Firefly”.
That Garth Ennis, Warren Ellis and Neil Gaiman never stops writing. T
hat season 4 of “Lost” will hit the shelves soon, and that they don’t ruin the mystery.
That Diablo III will be great.
That McCain will lose the November election.
And that I will always have a book to read, a show to watch, and a game to play.
I’m not much of a celebrator, so today will be relatively quiet, save for my brother and perhaps a few friends visiting.
Hopefully someone will give me a pretty good movie to watch. The Movie-Ghost has been kind lately, and blessed me with good films such as “Juno” and “Charlie Wilson’s War”. Something along those standards would be pretty neat for a present.
And with that, I conclude this self-glorifying birthday post, and leave you to your affairs.
Oh, and by the way, next post will be about a TV-series. I swear!
I will have to direct your attention to this earlier blog post of mine Because these recent news just confirm my theories and everything I wrote there.
What am I talking about, you ask? Well, simply This: Blizzard has officially announced today that a sequel to the award winning and critically and commercially acclaimed Diablo II is currently in development!
Official site can be found here.
Here is the official cinematic teaser:
So far only two character classes has been confirmed, namely the Barbarian and the Witch Doctor. The Barbarian should be known to players of the previous installment. The Witch Doctor, however, is more of a mystery.
Here’s a sample of Barbarian gameplay. As in the previous installment, the Barbarian relies on cold steal and physical prowess to survive in combat. As evident from the video, the Barbarian has several Area of Effect attacks in his repertoire, such as a jump attack that covers a lot of distance, as well as annihilates a group of enemies. It’s slightly similar to Charge or Intercept from World of Warcraft only 50 times cooler.
A shockwave attack that deals damage to enemy targets in a line.
A cleaving attack similar to Cleave from World of Warcraft, that does damage to at least 2 enemies per swipe. This ability may be passive, rather than active.
A ground stomp, that disarms enemies of their shields.
And a whirlwind attack similar to, well.. Whirlwind from World of Warcraft.
Here’s a sample of Witch Doctor gameplay. Not much is known to me about this class, except for a few abilities he possesses. One of them is the ability to summon pets, as well as amplifying their strengths.
As evident in the video, the Witch Doctor also appears to possess magical melee and Area of Effect attacks.
It also seems he has a few debuffs up his sleeves, such as curses and/or diseases Which makes sense, I mean he is a Witch Doctor.
As with the previous installment, online gaming will take place on battle.net
Take a gander at a few official screenshots here:

The atmosphere of the previous installments remains intact in Diablo III

A Bridge Too Far

The Witch Doctor making house calls
As I said, Diablo III appears to maintain the much-loved “Diablo atmosphere”, and it’ll be interesting to see how the story evolves, and how well it connects with the already-very-solid mythology. I wouldn’t be surprised if we see a lot of new books expanding upon the Diablo universe. It’s simply the Blizzard way.
Here’s 10 minutes worth of gameplay footage:
As you can see, Diablo III also maintains the essence of the Hack & Slash, action role-playing game that was Diablo II. The overview camera, the very similar, yet improved interface, the dungeons, the combat and the overall gameplay all appears to contain the Diablo essence.
I’m looking forward to learning more about the new features, as the already revealed additions such as weapon enchants and environment interaction, sounds promising.
Watching the Barbarian slaughter his way through the tombs with such prowess and mobility, feeds the Kimbo inside me!
I find myself looking enormously forward to this game, and will await further information with great anticipation. It’s been at least four years since I played Diablo 2 properly, maybe it’s time to re-install and level a character? Perhaps say.. Barbarian?
Kimbo laughs with malevolent glee
You see what I mean? These only lend further proofs to my theories, and validates everything I wrote In this post! It’s all there! It’s all there, I tell you!
Anyway, with that being said, I conclude this mad ramble and leave you to your sanity.
By the way, I originally intended this as a “Veronica Mars” or “Eating my own Words” post, but decided to postpone t a day or so, after Blizzard made their announcement today.
“This place is thick with the stench of ghouls“.
“Mr. Devil: You are hereby ordered to cease and desist the use of Blizzard trademarks Diablo, Hell and Evil in promoting your damned realm of eternal suffering”
-Letter
“Great. Now I have to print all new business cards”
-Satan, Prince of Darkness, First of the Fallen, Lord of All Things Unholy.. you get the idea.
I hereby bring you incontrovertible proof of Blizzard’s diabolical brilliance.
Blizzard Entertainment is the company responsible for unholy games such as Warcraft I-III, Diablo, Starcraft and World of Warcraft.
To give not-so quick summary, Blizzard released the fantasy Real-Time Strategy(RTS) game
Warcraft: Orcs and Humans in 1994 focusing on the alien Orcish Horde’s invasion of the Human kingdom Azeroth. The Humans are naturally defeated by the Orcs and driven northwards to their sister kingdom Lordaeron.
The 1995 sequel Warcraft II: Tides of Darkness picks up seven years after where Orcs and Humans left off, with improved gameplay, graphics, sound and storyline. The Orcish armada invades Lordaeron, but despite the Orcs’ upgrade in leadership, the Humans are triumphant due to a betrayel from within the Ocish Horde, and drives the Orcs back through the Dark Portal from whence they came.
Tides of Darkness was shortly followed by an expansion called Beyond the Dark Portal, and it focuses on the Human expedition into the Orcs’ homeworld Draenor to seal the portal from within.
A Battle.net edition of Tides of Darkness was released in 1999, which enabled players to play the game online through Battle.net without the use of IPX Emulators.
Fans of Warcraft I and II waited in breathless anticipation for a third installment, but no such installment arrived, to the major disappointment of fans worldwide.
In stead, Blizzard released the Hack&Slash-RPG Diablo, that turned out to be a major success and bestseller.
Battle.net was released at the same time, which enables players to play against and alongside each other online for free.
In 1998 Blizzard released a new Real-Time Strategy game called Starcraft(Original!). Starcraft shared similarities with Warcraft, both in name and gameplay, but featured a Sci-Fi setting (Duh).
The game turned out to be a tremendous success, especially in South-Korea, which became a haven for professional Starcraft players, including the then-16 year old “Slayer” from Askøy, Norway.
And when I say proffessional, I mean sponsorships, team-contracts, Television contracts, comercial fame and status. The South-Koreans even went as far as to devote en entire television-channel to the game, aswell as several other channels focusing on proffessional gaming.
Fuck football, basketball or any other athletic sport, in South Korea proffessional gaming is what truly counts.
Stracraft has left a significant imprint on gaming culture, coining terms such as “Zerg Rush” or simply “Zerging”, which are still frequently used in RTS games, FPS games, and MMOs such as World of Warcraft.
One offical expansion and two add-on packs followed, but no sequel, despite the game’s immense success.
The Norwegian 16-year old Slayer financed his education through Starcraft tournaments, and in 2000 he won a major tournament in Seoul, South Korea. He was apperantly given the offer to stay in there – Most likely with offers of sponsorship and contract – but decided against it, choosing to focus on his education.
In 2000 Blizzard released Diablo II, and it became a huge success. Designed with online gaming in mind, Diablo II became extremely popular on Battle.net, and naturally an expansion was released in 2001, with the storyline focus on Diablo’s older brother Baal.
2002 was a year of rejoycement for all Warcraft fans, because the highly anticipated third installement in the Warcraft series, “Reign of Chaos” was released. With two additional races, drastically changed gameplay aswell as a clear storyline, Warcraft was back with a vengeance.
Warcraft III became an instant success, and earned itself six “Game of the Year” awards, aswell as several other awards. The gameplay was very different from its predecessors, whereas the two previous installements had focused more on pure RTS with small hints of RPG, Warcraft III had now implemented a Hero system. Every race had 3 heroes to choose from, all of which had different abilities and strengths, and could Level to a maximum level of 10. These abilities for example summon temporar reinforcements, augment fellow troops, heal allies or damage enemy units and buildings.
Also the differences between races had drastically changed aswell, whereas the two featured races in Warcraft I and II were almost identical in strengths – apart from Magic-using units – these four races shared few similarities when it came to unit strengths, for example one race could have the strongest melee units, whereas another race could have the strongest range or magic classed units.
An expansion titled The Frozen Throne was released in 2003,
The game also featured a powerful World Editor, which allowed players to create their own maps and campaigns, equal or even better to the ones featured by Blizzard. This sparked a huge “Map-Making” community, with players devoting hours to create large projects, featuring custom models, skins, sound, AI, and even game mechanics.
The release and popularity of Wasrcraft III unleashed a new wave of professional gamers, consisting no longer almost exclusively of Koreans, which had been the case with Starcraft.
Huge offical tournements were hosted, sponsorships and contract offers were everywhere, national teams arose, and several high profile names entered the gaming community. Perhaps most notably Korean “Moon”, dutch “Grubby” and Swedish “Madfrog”. Blizzard continued to support the game for years ith patches, and high profile events. The latest patch to date is, I believe, 1.21b if I’m not mistaken.
In late 2004 – or early 2005 for Europeans – we saw the release of what everyone had been waiting for since the announcement in 2001. World of Warcraft.
The Warcraft universe had now taken the large leap from RTS to MMORPG(Multi Massive Online Role-Playing Game), and what a leap indeed! World of Warcraft has set the standards of future MMOs, and Jerry Holkins and Michael Krahulik behind the popular webcomic Penny Arcade have even went so far as to state that World of Warcraft has achieved everything that can possibly be achieved from the genre, and that upcoming MMOs, such as Warhammer 40.000k and Age of Conan will only be pale imitations.
There are currently 9 million subscribers to World of Warcraft, and it doesn’t look like it’s going to decrease anytime soon. Because this game never ends, no matter how much you raid, how many encounters you defeat, Blizzard will be ready to implement new encounters and features for players to spend hours trying to defeat them, or work out new strategies. No matter how good your gear is, you can bet that within a maximum of six months there will be a new set of gear and wepons implemented, rendering your own equipment worthless given enough time.
It’s been a year since the first expansion The Burning Crusade was released, featuring the Orcs’ partially destroyed homeworld Dreanor as an entire new continent. The Burning Crusade is nearing the end, the next expansion “Wrath of the Lich King” draws near. And this is how it will continue, World of Warcraft will continue to re-invent itself for years to come.
World of Warcraft has also provided 500,000 Chinese people with work. These people play the game for a living, grinding the in-game currency “Gold”, and selling it for real world money. Why would anyone want to buy fake money for real money, you ask? Simple, because a 1000g is a hell of a lot harder to come by than a 1000NOK, Grinding gold is soul crushingly boring, and it can take some time, depending your professions and the current server economy.
Almost 3 years of World of Warcraft has changed the way I think, and provided me and for example my brother with an entire storeroom of geeky references and humour material. I carry with me such timeless terms like “It has new stats”, “Pop Enrage”, “Bubble + Hearth” etc. In other words: food for a geek like me.
It’s a fucking good game, with a gigantic community and continued support from develeopers. So why don’t I play anymore? Simple, I quit at a time when the changes that the expansion brought became too much for me to bear, and became tired of playing a game while longing for the “good ‘ol days”, also the server I was playing on had developed into a very immature community in my oppinion.
Recently however, Blizzard has corrected many of the changes that I despised. one can now, according to my brother who has recently started playing again, play hardcore without having to play a lot, and all the time. One can, absurdly enough, play hardcore and casual at the same time(!).
And so, this has caused me to toy with the idea of starting to play again, but for that I need a new computer, something I don’t prioritise at the moment. So if I start playing again, it won’t be anytime soon.
But does Blizzard’s tale end with the ever-growing World of Warcraft? Not a chance.
Remember that little game that became so immensely popular, called Starcraft? Yeah, they have announced a sequel
See, who else has the brain and will to pull such a diabolical scheme off, other than Blizzard? No-one! That’s who!
So here it is, incontrovertible proof. Blizzard is pure evil, and we love it!.
(Two video-game posts in a row? Unspeakable!)
Had completely forgotten to blog after the first post, though there hasn’t been much to blog about during the hollidays. But now I’m back with a vengeance.
Skimming through some of my regular webcomics, I came across this hilarious, yet painfully familiar strip: Comic.
And then, a bit later, this: Comic.
This refers to Navi, the fairy guide from The Legend of Zelda: Ocarina of Time. Now, while Navi was very helpful, and proved crucial when fighting a boss, she could be a real nuisance to the point where mere words could not do her annoyance justice.
As seen in the first strip, Link (The game’s protaganist) has finally caved in, and suffered a mental breakdown. The fanatical writing on the walls refer to Navi’s way of letting you know when she wanted a word with you.
Here’s an example: You have just finished the Forest Temple, and you may want to relax a bit before your next grand adventure. Perhaps cruise around on your horse for a while, or relax while fishing in Lake Hylia, or even hunt a few Poes.
But no, Navi won’t have that. She’ll shout with her childlike voice: “Hey!” “Hey! Hey!” “Hey!” Until you finally bring yourself to pressing the Top “C” button and talk to her. She’ll then say: “Listen!” followed by a suggestion that you should head up to Death Mountain to continue your quest.
If you don’t head up straight away she’ll repeat the process in a little while, and if you ignore her you have to constantly hear her “Hey!” outbursts, over and over and over again. After a while, the prospect of suicide seems more and more appealing.
I think I understand how all those schizophrenic murderers feel. Because in the end, you do whatever she asks of you, just to shut her up. Perhaps that’s how the Son of Sam felt, the voice says “Kill! Kill! Kill! Kill!” and Son of Sam goes “Alright! Alright! Just shut the fuck up already!”. I bet the only times he was given a moment’s piece was when he carried out Navi’s… er… I mean the dog’s vicious commands. Luckily, I completed the great, yet irritating game. Though it may have left permanent scar on my soul. If I indeed have one.
I Apologise for yet another video-game post. I’ll try not to make it a habit.
Not really much of a blogger myself, (I’m a late bloomer) but I have finally discovered the true usefulness of this concept. And no, it is not necessarily to share your thoughts and feelings with other people, but rather to feed your own ego-balloon and to get things out of your system. The possibility of influencing the few souls that may wander in here by accident also adds to the benefits, however far-fetched.
And thus i commence the insanity:
The title of this post refers to the fact that I quit playing World of Warcraft over two months ago. This has not been a hardship for me, and has gone quite smoothly up until this Friday. As I was browsing through the Dark Legacy Comic forums I found a link to the 2.3 patch-notes, and found to my tremendous surprise that they have actually made some crucial changes to the Rogue class for the better!
This discovery instantly spurred the thoughts of re-installing the game, and get back in there as soon as possible. But before i started rummaging through the house for the CDs, I started thinking. What on earth would I possibly gain from this? Sure, I really wanted to put these changes to the test. Sure, I have been craving for a new game to play lately, and the only other promising MMOs aren’t due to be released until 2008. Sure, I would have had a great time for one or two weeks. But this would be followed by a month of annoyance, grief and anger over almost exactly the same things that rightfully pissed me off about the game while I was playing, and which led to me tossing it away. Almost everyone i knew and enjoyed playing with have also quit the game, so I probably wouldn’t last long before starting to curse the game followed by a brutal uninstall.
So despite the urge to re-install, log-in and melt faces all day day, I shall continue to suffer through this celibacy until a new, promising game emerges.
Woe is me.